Bringer of light

October 15, 2015 § Leave a comment

A model created in Neobarok using mostly drawing tools and very little sculpting.

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Queen’s gambit

October 10, 2015 § Leave a comment

Object created using the new drawing features – the intricate “robe” was drawn in a single take with very little sculpting afterwards.

Homunculus – profile tool

October 10, 2015 § Leave a comment

homunculus

homunculus

Pillow profile tool in action: the bodies were created by drawing a contour. The tubes were also created in a single take, no sculpting involved.

Draw

October 10, 2015 § Leave a comment

brain

profile

I have been working a lot on drawing features and objects extruded from profiles. You will see some more results next.

Knots

October 10, 2015 § Leave a comment

Imported some objects from an older project. In time it will be possible to create these directly in Neobarok.

Freehand, Linear and Bezier drawing

August 28, 2015 § Leave a comment


drone

cannon

hourglass

Freehand, Linear and Bezier can be mixed in the drawing of Revolutons (here), Profiles, Tubes, Arrays (examples soon), rendering the creation of such objects very easy and fast (all models were created in under 5 min each).

Precision

August 19, 2015 § Leave a comment

Segment freehand

Segment

Adding more precision for drawing tools: “segment” and “freehand” drawing can be mixed to alternate between hard and smooth surface. Here two tests on Revolutons.

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